CI Digest — Thursday, July 16 2026 (manual)

19:04 · 56 new item(s) across 10 task(s) · llm: gpt-oss · search: ddgs+brave

📈 Top downloads & simple-puzzle trends

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(+4 more new items stored but not shown — see data/ci.db, task downloads_trends)

💰 Top grossing & live-ops signals

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🚀 Fast-rising & breakout games

(All other links are generic or industry commentary and don’t provide a breakout game signal.)

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🧩 Hybrid-casual & puzzle meta trends

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(+6 more new items stored but not shown — see data/ci.db, task hybrid_casual)

🎬 Ad creative & UA trends

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(+1 more new items stored but not shown — see data/ci.db, task ad_creatives)

💸 eCPM, ad networks & monetization

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(+4 more new items stored but not shown — see data/ci.db, task ecpm_monetization)

🎯 Rewarded-play apps (Game Cashouts competitors)

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(+18 more new items stored but not shown — see data/ci.db, task rewarded_apps)

💵 Funding & new studios

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(+7 more new items stored but not shown — see data/ci.db, task funding_studios)

🌐 Platforms beyond app stores

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(+16 more new items stored but not shown — see data/ci.db, task platform_games)

🏷 Trending name patterns & new releases

All other links are either code‑spam, Roblox‑focused, or unrelated to mobile puzzle naming trends. So what: prioritize naming experiments that mash “Block/Sort/Jam/Hexagon + space/valley/mini” and prototype a hex‑grid block‑sort or space‑block merge within the next quarter. Use those exact keywords in ad copy and ASO to boost UA performance.

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(+7 more new items stored but not shown — see data/ci.db, task name_patterns)


Generated by CI Agent · model: gpt-oss (gpt-oss-120b) · 2026-07-16 19:04:02

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